top of page
Technical Design Portfolio
Times & Galaxy
(PC, Xbox, Playstation, Switch)
Technical / UI Designer

-
Designed & implemented various interactable UIs
-
Designed an input glyph system to seamlessly switch between keyboard / controller
-
Designed & implemented a character creator with color customization
Article Systems
-
Green articles & categories marked as 'new' until read
-
Designed for simultaneous mouse & keyboard interactions
-
Scrolls text at consistent speed regardless of article length


Input Glyph System
-
Glyphs automatically swap at runtime based on detected device
-
Supports custom remapping of controls by players

Character Creator
-
HSB color customization
-
Designed for simultaneous mouse & keyboard interactions

Unannounced Game
(PC, Playstation, Switch, Xbox)
Technical Designer / VFX Artist
-
Designed & implemented a new modal stack UI system to replace Unity's default UI
Modal Stack UI System
(UI art not yet implemented)
-
Designed to replace Unity's default selectables
-
Automatically constrains player navigation to currently active stack (in contrast to Unity's built-in system)

Forgotten Fragments
(PC)
Solo dev (Personal project)

-
Created a dialogue system with integrated commands for expression swaps
-
Designed & implemented a variety of interactable UIs such as shops, items, and the main tile game​
Dialogue System
-
Designed to feel natural with soft and hard pauses on punctuation
-
Easy commands to swap character expressions mid-dialogue


Gameplay Features
-
Shops & powerups such as bombs, potions, & health upgrades
-
Special tile mechanics


Creature Cards
(Unreleased)
Solo dev (Personal project)

-
Created turn-based combat & capture system
-
Design focused on game cards being quick to make & modify without touching code
Card Creation Tools
-
Designed so cards are entirely created & modified outside of scripts
-
Built to scale with new card mechanics as they are designed & implemented

Gameplay Features
-
Turn-based system with status ailments & capturing mechanic
-
Inventory & storage management



bottom of page