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Code & Design Portfolio

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  • Shops & powerups such as bombs, potions, & health upgrades
     

  • Special tile mechanics

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  • Dialogue system designed to feel natural with soft and hard pauses on punctuation
     

  • Easy commands to swap character expressions mid-dialogue
     

  • Tutorial gameplay
     

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Monster Memories (Released)

A memory game with RPG twists

A released solo-dev personal project, developed over 3 months.

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  • Cards can be easily modified in-engine by writers & artists
     

  • Capturable creature cards

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  • Turn-based battle system with status ailments
     

  • Scaling system built to handle new card mechanics
    (ex. burn, poison, etc.) as they are implemented

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  • Inventory / storage management

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Creature Cards

A deck-building adventure game

My current personal solo project

Features:

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Moving Minimap

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Puzzles

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Creature Animation States

Design Journal

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Gather

A low-poly 3D adventure game

A personal project that I started to expand my skillset in different areas as a solo dev. 

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